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Preface


Designed for new users, the SPW Tutorials manual provides step-by-step instructions for starting and using the basic components of the CoWare® Signal Processing Worksystem (SPW).

SPW Tutorials is a part of the Basic SPW 2000 product. To know more about the standard and optional SPW tools and products, refer to the Overview chapter of the SPW User's Guide manual.

This preface discusses

Related Documents

The following documents give you more information about the SPW design environment and libraries.

Documents for SPW Products

For information about . . .
Refer to . . .
Getting started with SPW by completing a series of tutorials
The SPW design environment from a conceptual perspective, creating and managing libraries, using the File Manager and related tools, customizing your environment, and SPW terminology
Creating and editing signal processing block diagrams
Creating, displaying, editing, and analyzing signal waveforms
Building signal processing block diagrams and simulating them with the SPB-I, SPB-C, SPB-C-Export, SPW-AMS, SPW-LPS, and SPW-NC simulators
All the Digital Signal Processing (DSP) blocks in the SPW libraries
Creating and executing macro programs to perform repetitive or complex tasks
Constructing and displaying interactive interface windows to systems under test
Creating a high-level algorithmic block that executes assembly code compiled for a DSP processor core
Designing and analyzing digital filters
Representing system model components as extended finite state machines
Using MATLAB as a co-simulator with SPW SPB-I or SPB-C, transferring signal data files between the SPW and MATLAB environments
Blocks useful in designing and simulating communication systems
Blocks useful in modeling Radio Frequency (RF) front ends for communication and radar systems
Modeling and analyzing multimedia applications at a system level
Multimedia blocks (for example: image processing, edge detection, optical systems, image sensors)
Fixed-point simulation and hardware synthesis
Fixed-point blocks that support the Hardware Design System (HDS)
Capturing and optimizing a fixed-point algorithmic model of a communication product
Developing products based on the GSM standard (Global System for Mobile Telecommunications)
Developing products based on the IS-136 digital cellular standard
Developing products based on the IS-95A and J-STD-008 cellular standards
Creating Wideband Code Division Multiple Access (WCDMA) systems that generate behavioral HDL code

Typographic and Syntax Conventions

This manual uses the following typographic and syntax conventions.

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